Monster Jam Fan wrote:
Thanks Driver for the Info can you explain how to open the Truck2.pod in C-Pod Thanks again.
Okay, step by step.
- Start C-POD.
-
Click File menu -> Open and in the dialog window that opens, if need be browse to where you have MTM2 installed (usually C:\Program Files\Microsoft Games\Monster Truck Madness 2\), and double-click TRUCK2.POD to open it.
- C-POD displays the list of files in the TRUCK2.POD, and a list of their "status" next to it.
Find the truck files (these will be listed as TRUCK\name.TRK)
and double-click the corresponding status entry (which will be Normal) to turn it to Disabled. Repeat for every truck you wish to turn off.
- Close C-POD and those trucks should be banished from the game.
C-POD reference
http://mtm2.com/~mtmg/cpod/Slayer wrote:
I know you['re] not suposed to [unmount TRUCK2.POD], but for some odd reason ive always been able to, and i got no idea why, it works perfectly fine with them out lol.
Okay, the game will work fine without TRUCK2.POD (or any pod for that matter) as long as it doesn't need any files from it. Most addons these days are podzipped, so in the case that they use any files from the stock pods (track textures, or the truck axle model, etc) these can usually be safely removed as such files will be "provided" by the stock pods. (In fact modern pod building tools exclude stock files to begin with as a matter of course.) MJFan has been talking about addon trucks, so he in all likelihood has some trucks that use certain stock files (axles and wheels are the most common culprits) and the pods don't contain those files and are relying on them being present in TRUCK2.POD. If TRUCK2.POD is unmounted, you'll get the missing errors. It's easier to say you shouldn't unmount stock pods as a blanket statement.
In your case, I'd guess you're either not running any addons, running only carefully selected (or fluked) addons, and/or running a TRUCK2.POD replacement that provides those other files - which is why you get no errors.