I could use a favor if you have the time. I need a texture gradient and psp5 doesn't do those. Just to clarify, I have two rectangular graphics. I need a third in which the bottom half is the one graphic and it blends with the second as it reaches the top. The very bottom must be
exactly the same as the first, and the top must be
exactly the same as the other. (they join other textures - this will be the transition between two differring types) A twenty to thirty pixel buffer area would seem prudent. The degree of gradient in between is flexible but should use as much of the area as is reasonably possible, and should be horizontally even. The whole thing is only 360x240 in total. It should be pretty straight forward but I don't have access to photoshop right now.
If you think you can manage, please send me a note at
phineus@karf.net and I'll send the graphics as well as a clarifying image.
Thanks to anyone who can do this and has a few minutes to spare.
edit. Got it, thanks.