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 Post subject: textures show as black
PostPosted: Sun Jan 07, 2001 12:13 pm 
Member

Joined: Mon Nov 20, 2000 2:01 pm
Posts: 363
Location: Mountain View, Calif., USA
This is probably and old problem...But I found no prevoius post's addressing it.

I remapped some faces on a car body. In binedit, it looks fine. In tracked2, it looks fine. pod it and in mtm2, some of the remapped faces are pitck black, while others look fine.???? any ideas? clues?
The whole truck only uses 3 256x256 texture files 2 for the truck and one for the engine.

signed..one puzzled puppy... WOOF!


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 Post subject:
PostPosted: Sun Jan 07, 2001 1:27 pm 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Try moving the truck to the top of the pod.ini list. If it's a naming conflict, it will straight out. If this is the case, just rename it and change it in the bin. No need to remap.


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 Post subject:
PostPosted: Mon Jan 08, 2001 5:57 pm 
Member

Joined: Mon Nov 20, 2000 2:01 pm
Posts: 363
Location: Mountain View, Calif., USA
Thx Phineus. I found that out the hard way..lol. You were quite right. I found out by unpodding other trucks I had installed...
Appreciate it.... (tail wagging)
ZOtm_BigDOGGe (pawprint)
http://zodoggetrucks.homestead.com


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