MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Sun Nov 24, 2024 1:29 am



Post new topic Reply to topic  [ 5 posts ] 
Author Message
 Post subject: Black line in between textures?
PostPosted: Tue Jul 13, 2010 12:11 am 
Member

Joined: Sun Mar 22, 2009 11:03 am
Posts: 44
Okay. Got two billboards here. Same prob. 256x256 texture, two of them. Side by side. Black line appears in the middle?

- Changed texture types.
- Tried mirroring textures, then reversing
- Face is mapped to whole size in binedit
- The textures are exactly what is, i didnt map two textures with other peices involved like the sides or anything.. heres what i mean.
Image

This is what i get: A nice solid black line in the middle of the two textures..

Image

And the other...
Image


Any ideas? Cuz i am wtfing right now..

I have noticed that you cant fit the lines in the mapper all the way to the border of the image, could that be it?

Any help is appreciated. Thanks.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 13, 2010 12:53 am 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Assuming there is no gap between the verticies, create the textures with the two-pixel overlap and map accordingly. Should be okay.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 13, 2010 3:44 pm 
Member
User avatar

Joined: Mon Oct 27, 2003 7:28 pm
Posts: 608
Mapping to the very edge of a texture is usually what causes that - and if it doesn't show up there, it will in game.


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 13, 2010 7:23 pm 
Member
User avatar

Joined: Fri Feb 09, 2007 2:04 am
Posts: 1582
Location: USA
Much appreciated all the work on that new track DK.

That billboard DK's working on is from my webpage at www.freewebs.com/dtjammer

The Mexican hat is an extra, by the way. lolol


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jul 13, 2010 10:52 pm 
Member

Joined: Sun Mar 22, 2009 11:03 am
Posts: 44
Phineus wrote:
Assuming there is no gap between the verticies, create the textures with the two-pixel overlap and map accordingly. Should be okay.


Never thought about that, thanks will give it a whirl.

Cale wrote:
Mapping to the very edge of a texture is usually what causes that - and if it doesn't show up there, it will in game.


Thanks.


OLD_Jammer wrote:
Much appreciated all the work on that new track DK.

That billboard DK's working on is from my webpage at www.freewebs.com/dtjammer

The Mexican hat is an extra, by the way. lolol


The mexican hat is invisible on your site, just wanted to bring it back.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 


Who is online

Users browsing this forum: No registered users and 8 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group