MTM2.com

A forum for mtm2 discussion
FAQ :: Search :: Members :: Groups :: Register
Login
It is currently Fri Nov 22, 2024 5:07 am



Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: to many vercities error
PostPosted: Mon Nov 10, 2003 2:33 am 
Member
User avatar

Joined: Mon Nov 10, 2003 2:02 am
Posts: 163
Location: Belgium
When building my new track, and testing it so far online i got this error : http://users.pandora.be/mumhra/error/error.jpeg

Here on this site i found out this was the problem : "This happens in tracks with a large number of high-vertex objects. Remove objects with a high vertex count. For example, trucks used as props and/or animated bins. A work around is to reduce view distance in hardware options"

Now there aren't that many visible boxes or objects in it yet. But there are lot's of invisible walls. Does those error also count for those invisible ones ? Because if they do, i'm in big trouble [uhoh]

_________________
I love motorsports, because for soccer, basketball, tennis, golf, ... you only need 1 ball


Top
 Profile  
 
 Post subject:
PostPosted: Mon Nov 10, 2003 2:39 am 
Glow Ball
User avatar

Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
> Does those error also count for those invisible ones

The theory so far say they don't. If you send me the track I'll have a look.

[ edit ]

For those following along, the problem was too many moderately sized models placed too close together. The track runs smoothly enough, but toss in a couple custom trucks and it's just too many verts.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 


Who is online

Users browsing this forum: No registered users and 18 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group