>>I don't use a pod.ini to mount.
In the \monster truck madness 2\ folder, there is a file called pod.ini. It's there. The game reads that file to know what tracks to load into the game and what ones to ignore. It must be there and it must be correct, or you'll get the problems you're having.
Now, podini2 (or any other program you use to add and remove pod files from the game) reads that file, edits its content, then saves it with the changes you've made.
No big deal, but that's how it works.
Now, when something goes wrong, and the content of that file somehow becomes incorrect, it can be tricky to fix up. Right now, in the utility part of the forum, we're working with a guy to create a new and improved pod mounting program. It's not quite ready yet so I don't suggest you use that one. However, there is one called PodIt that you can get from the utility section here. It will check to make sure the pod.ini file is correct. It will not, however, make sure you have all necessary files selected. That is why I suggested you get the one from the cd.
On the cd, you'll find all the same files that are in your \monster truck madness 2\ folder. Look for one called pod.ini and just copy it to your game folder. Don't copy any others, just that one. Then highlight it, right click and select properties. You'll see check boxes that say 'archive' 'read only' 'hidden' and like that. Just check the one that says archive and uncheck the rest. This is usually a last resort. Try podit first if you think it would be easier. Right now, that's the program I use. It's better than podini2.
>>I'm sry Phineus but you will have to explain a little better.
Try to be patient and don't get frustrated. Very few problems cannot be solved. Just gotta stick with it until it becomes clear for you.
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