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 Post subject: custom textures and a question.
PostPosted: Sun Sep 03, 2000 11:02 am 
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Joined: Mon Aug 21, 2000 2:01 pm
Posts: 242
is it possible to make custom textures in the paint program that comes with windows 98? also, how can i use bins like the garage and the blimp and the helicopter?

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drive drIVE DRIVE!!!!!!!!!!!!!!!!!!


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 Post subject:
PostPosted: Sun Sep 03, 2000 11:23 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
>>is it possible to make custom textures in the paint program that comes with windows 98?

Yes, but windows 98 will not save them in raw and act format. You should save them as bmp files and use FlyRawGui to convert them. See the mtmg utility pages.

>>how can i use bins like the garage and the blimp and the helicopter?

Insert the garage or blimp like any other model. For the garage, set its property type to no collide, and surround it with ground boxes. See certifiably crazy. It's done well in that track. For the blimp, set the above ground property to 50 feet or however high you want it. The helicopter is an animated model. Load all bins in the traxx models box but only insert the first one in the track. In the game, the propellars will spin.


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 Post subject:
PostPosted: Mon Sep 04, 2000 3:42 am 
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Joined: Mon Aug 21, 2000 2:01 pm
Posts: 242
the heli.bin is not there. and i don't know which one is the garage. i found the blimp though. i d/l ed flyrawgui (weird name) and it works. how do i make a picture work? it says i need a 250 color pic or something like that. how do i do that. i jjst ran into this problem when i got flyrawgui. i wanted to try it. also, i want to make a track icon, do i do it the same way?

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drive drIVE DRIVE!!!!!!!!!!!!!!!!!!



[This message has been edited by H2Oc_gogeta (edited 05-09-2000).]


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