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 Post subject: max abjects 541 ?
PostPosted: Mon Mar 28, 2005 3:18 pm 
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Joined: Mon Mar 28, 2005 11:54 am
Posts: 29
Location: Bellevue,WA
Is there a work around for this .. I seem to remember reading something at one time about this .. im prety sure Ive used more than that.. any help would be cool thankx..

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 Post subject:
PostPosted: Mon Mar 28, 2005 3:24 pm 
easy company
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Joined: Tue Feb 29, 2000 2:01 pm
Posts: 2036
541 is the limit that the game allows.

I suppose a workaround would be to combine models in binedit then place 'em on your track as one, which i've done myself quite a few times.


oh and btw i've written some updates for traxx, if you're interested you can find the latest versions here.
http://mtm2.com/~malibu350/m350/main.htm


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