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 Post subject: PinSane by Pinwzrd: fixed couse segments
PostPosted: Tue May 14, 2002 7:04 am 
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Joined: Fri May 03, 2002 2:01 pm
Posts: 12
Location: Canada
I fixed the couse segment to PinSane track by PinWzrd so that the truck can finish the track in less than 4 min. I tried email him to see if he would like to check it out and also to see if it can be reuploaded so others can enjoy his track with the computers as competition. Let me know if anyone know how to get a hold of the maker of this track.


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 Post subject:
PostPosted: Tue May 14, 2002 7:49 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Did you fix the checkpoints too so they finish at the proper place? Anyway, I haven't heard from Pinwiz in over a year, so I don't know what he's up to. I'd really like to see an updated version of this track. It would be worth it.

[This message has been edited by Phineus (edited 14-05-2002).]


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 Post subject:
PostPosted: Tue May 14, 2002 8:36 pm 
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Joined: Fri May 03, 2002 2:01 pm
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Location: Canada
No I did not fix the cp/finish line but I did get a hold of Pinwzrd so I will ask him to or see if he would like me to do it for him. Great track though.


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 Post subject:
PostPosted: Tue May 14, 2002 9:53 pm 
Trackologist
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Joined: Wed Jan 03, 2001 2:01 pm
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Location: Nebraska
Well hey, since you're in the mood to do maintenance on an old classic, how about fixing those trees where that shortcut to cp 4 is? Those things need serious work!! They should still be set to collide, but you shouldn't hit part of the model when you're 3ft to the left or right of the dang things. Hehe

Still, this is an awesome track - hard to believe it was his first.


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 Post subject:
PostPosted: Wed May 15, 2002 4:46 am 
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Hehe...that short may be hard cope & u should'nt really hit anything but the real bits of the tree, but it makes it challenging & risky to take the cut hehe


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 Post subject:
PostPosted: Wed May 15, 2002 4:57 am 
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I know you shouldn't "really" hit anything, GB, but you do. And what you hit is part of the bin you can't see. Try running the track, you'll see. If you hit the tree itself that's your own fault, and I know most have adapted and adjusted to the flawed bins on that portion of the track, but hey...if someone's gonna take it apart to erect repairs, why not fix that too since it's a problem.


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 Post subject:
PostPosted: Wed May 15, 2002 5:07 am 
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Joined: Tue Apr 23, 2002 2:01 pm
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Location: Canada
cool idea you had there...
hope you do get a go for this one.


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 Post subject:
PostPosted: Wed May 15, 2002 7:05 am 
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Joined: Fri May 03, 2002 2:01 pm
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it is nice to see there are more fans of this track than just me I will try to make the repares if Pinwzrd agree. He thought the change to the couse segments were a good Idea. So I think he will agree to more. If you know of more changes let me know. Thanks


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 Post subject:
PostPosted: Thu May 16, 2002 4:10 pm 
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Location: Lost in Translation
This track has many fans. Racers of team SLO gather in the night at the fire place and worship this track.

------------------
The humans think it is a poison of the blood that makes us what we are.
Fools, the blood only feeds the bodies we live in. To create a vampire,
one must steal a soul from the abyss to reanimate the corpse.


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 Post subject:
PostPosted: Fri May 17, 2002 12:05 am 
WOW is all I can say! Cant believe after 2 long years that people are still playing my very 1st Track "PinSane" (Yes its been so long I forgot how to make the "S". I'll be popping into the zone in a day or so and become more active in the MTM2 scene.

Look for my return shortly. BTW....I just reinstalled MTM2 today and will be looking at the changes made hopefully sunday.

Pinwzrd (Old_PinHead / ROX_PinSane)


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 Post subject:
PostPosted: Fri May 17, 2002 5:13 am 
Glow Ball
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Joined: Tue Feb 02, 1999 7:00 pm
Posts: 23
Hiya PinWzrd,

Glad you could make it. We've missed you around here! btw, I never did know how to make the 'S', I just copied and pasted, but, for your return, I looked it up. Here ya go:

alt + 0167 = §

PIn§aNe!


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- Phineus


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 Post subject:
PostPosted: Sun May 19, 2002 8:09 am 
Just resigned onto the zone today and downloaded all the appropriate goodies to play MTM2 and test out the mods to the track. I like the changes made to the track but have yet to see the improvement in the computer truck finishing times. I'll play it a few more times and see. If someone would like to do a graphics overhaul of the track just let me know. I feel its the only thing that is keeping this track from being a "10" type track.

PinWzrd


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 Post subject:
PostPosted: Sun May 19, 2002 2:04 pm 
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If you're referring to the "Copey Rating" system, maybe it'll take more than visual improvements to push this one up to a "10".

Hehehe--just messin with ya, bud! Image Actually I think it should be left as is...I mean, aside from the problems that have been addressed. This track is a classic, and it more than stands on its own merits without anyone trying to "glamourize" it. In the end it's your call, however. Just thought I'd throw in my take on it. Image


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 Post subject:
PostPosted: Mon May 20, 2002 7:29 am 
Okie I'll skip the graphic enhancements altogether. Since it was my very first track and is already consider'd by many to be a classic.

If someone can get the computer trucks to finish the race so they are somewhat competive please go ahead with the work and forward to me when its ready for approval. I appreciate everyones feedback on Pin§ane. Looking forward to playing MTM2 with ye all again after a 2+year hiatus!

OFF TOPIC: I'm in the process of getting the TEAM SLO (Always podded Tracks)

PinWzrd


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 Post subject:
PostPosted: Tue Jun 04, 2002 8:57 pm 
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Hey Pin, if you see this post could you drop me an e-mail at cope@mtm2.com. Got a few questions to run by ya, bud. Image


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 Post subject:
PostPosted: Sun Jun 16, 2002 3:58 pm 
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Still hoping to get an e-mail addy for Pinwzrd. Third Day would you happen to have one? I know you were in touch with him before. If so, let me know bud - cope@mtm2.com


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 Post subject:
PostPosted: Sun Jun 23, 2002 9:48 am 
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Joined: Wed May 15, 2002 2:01 pm
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Location: Brampton, Ontario, Canada
This may sound nuts.... But could someone please post a URL so I could DownLoad this new improved version.
Thanks

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<IMG SRC="http://www.smp-creations.50megs.com/mouse2tm.gif" border=0>

SMP-Creation's


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 Post subject:
PostPosted: Sun Jun 23, 2002 8:23 pm 
Thanks for the emails CopeLand, I'll be trying out the improvements made by "Anonymous" later today. The "NEW" Improved version isnt available as of yet Mouse.

You will not have long to wait though :-)
PinWzrd


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 Post subject:
PostPosted: Fri Jun 28, 2002 6:04 am 
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Location: Brampton, Ontario, Canada
Thank Bud, I'll be cool...


------------------
<IMG SRC="http://www.smp-creations.50megs.com/mouse2tm.gif" border=0>

SMP-Creation's


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 Post subject:
PostPosted: Tue Jul 02, 2002 2:24 am 
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Joined: Fri Jun 28, 2002 2:01 pm
Posts: 5
Location: Bellevue, WA USA#1
I realy cant think of any tracks where the bots are copetitive........ OH heya Pin .. long time man..


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