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 Post subject: Rally Island
PostPosted: Thu Nov 23, 2000 3:59 am 
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Joined: Fri Oct 27, 2000 2:01 pm
Posts: 73
Location: Norway, Tellus
This rally is on a island(as you probably know).
some custom textures and models.

Would somone pleace give me some response on my tracks, i dont realy know how you guys like them.

Thank you!

RT DJ_MP


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 Post subject:
PostPosted: Mon Nov 27, 2000 9:02 am 
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Joined: Thu Mar 02, 2000 2:01 pm
Posts: 539
Location: Phoenix, AZ
I did not try this in MTM, but it works in 4x4.

It is a pretty simple layout as far as the 7 checkpoints go.
It works fine in 4x4 and all the textures and such work.

I think a better name would have been "Shortcut Pasture" as nothing prevents you from avoiding the majority of the track and just running unabated to the checks.

Some fences or something would have helped a bunch. Anything to at least deter you from just looking at the finder and hitting the gas.

It is fun to run through a few times, it may be fun on-line if you treat it as a circut.

The thing is, it works, and it has a flow, and though that flow is not forced, you can see the work.


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<IMG SRC="http://vales.com/4x4/mainbannerTiny.jpg" border=0>
KC Vale - Room Moderator
It's all how you look at things ©¿©¬

[This message has been edited by KC (edited 27-11-2000).]


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 Post subject:
PostPosted: Sat Dec 02, 2000 10:08 pm 
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Joined: Sat Dec 02, 2000 2:01 pm
Posts: 2
Location: Sugar Land, Texas
I agree with KC on that it is too easy to take shortcuts....but other than that, you got a real nice track. The jumps are very cool, and also the slanted lava mountain jump is very tricky.
I give u 8/10 on it.


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 Post subject:
PostPosted: Sun Dec 24, 2000 9:20 pm 
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Joined: Fri Oct 27, 2000 2:01 pm
Posts: 73
Location: Norway, Tellus
Thanks DiggerFan and KC for the replys!

here are some screenshots:

1
Image

2
Image


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