Sorry to say this but this track is a mess. Zonr_0 please put your next track in the beta section and the experts will tell you how to get it working properly before you release upon a picky public
It's a huge download at about 3.5 Megs.. music again?
The course itself occupies a tiny corner of the terrain. Using C98 textures Zonr_0 has tried to create a tight out-of-shape figure eight. The reason why the map doesn't work (or the comp trucks, or the checkpoints) are as follows:
1. There are 18 course segments, where you could have easily covered the course with 12 or 13.
2. They are out of sequence and overlap.
3. Some checkpoint boxes are facing the wrong way.
There are 235 textures included (the widest part of the course only covers 28 terrain squares). What you should have done is purge any unused textures - in Traxx go to View/Textures and on your Texture box click on the little sweeping brush icon.
>edit, see the post below.
The course segments: pay special attention to make sure they are in sequence - we have all had this problem when starting out. Check to make sure that the green is at the start of a segment and red at the end. Avoid letting segments overlap i.e. make sure that there is some space between the end of one segment and the beginning of the next. Checkpoint boxes: you have to be careful that they are all pointing in the right direction.. it can be a little tricky working out what angle to put in the properties but it just takes practise.
The checkpoint box at the start/finish line should have the highest number.
Line your trucks up at the start. You have to move each one of the little triangles numbered 1 to eight and set each of their properties (angle).
Check out the Traxx help section on this page.
Hope this helps
------------------
Keep on Monster Truckin'
EmceeMart
[This message has been edited by EmceeMart (edited 28-05-2000).]