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 Post subject: Whiteout
PostPosted: Sun Dec 04, 2016 8:11 pm 
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Joined: Sun Mar 22, 2009 11:03 am
Posts: 44
Hey guys

Not sure if anyone even plays this game anymore but hell, figured we would upload this track. Dave and I made it about 4 years ago and forgot about it until we started up the game a few weeks ago.

Here are a few pics..

Image

Image

Image

- Jake


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 Post subject: Re: Whiteout
PostPosted: Tue Dec 06, 2016 1:19 am 
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Joined: Sun Oct 16, 2005 4:39 pm
Posts: 1822
Location: Winnipeg Manitoba, Canada
I always love snow tracks.

_________________
Image


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 Post subject: Re: Whiteout
PostPosted: Tue Dec 06, 2016 7:01 pm 
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Joined: Sun Mar 22, 2009 11:03 am
Posts: 44
Its definitely snowy!

Dave corrected me, we made this track over 6 years ago.. time has gone by.

I forgot we modeled a 3d log cabin, three or four versions of 3d trees, fencing and moving icebergs. I don't think one thing is original from game in the track.


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 Post subject: Re: Whiteout
PostPosted: Wed Dec 07, 2016 8:40 am 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
HA!
Yes, it was 6 years ago. You never released it? I remeber you had me race on it a few times. Cool stuff.

Glad to see you're still alive and kickin bro.


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 Post subject: Re: Whiteout
PostPosted: Wed Dec 07, 2016 10:22 am 
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Joined: Mon May 19, 2003 12:54 pm
Posts: 133
Location: Belgium
Seems like a cool track, I would definately try it!

I saw you pop in at the voobly lobby several times.
Feel free to send me a message when I'm in the lobby so we could run some :)


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 Post subject: Re: Whiteout
PostPosted: Wed Dec 07, 2016 8:57 pm 
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Joined: Sun Mar 22, 2009 11:03 am
Posts: 44
Kmaster! Good to hear from you man. We gotta get together and run a few sometime. Hope all is well.

TurnToAshes, will do thanks brother.


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 Post subject: Re: Whiteout
PostPosted: Fri Dec 09, 2016 9:44 am 
MTM2 Engineer
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Joined: Fri Oct 10, 2003 6:19 pm
Posts: 1350
Location: Valparaíso, Chile.
DkriderGZ wrote:
Kmaster! Good to hear from you man. We gotta get together and run a few sometime. Hope all is well.


Definetively. All good here, thanks. How is dave (dRod) doing? I was thinking about getting back to the track making biz. Easy stuff, reworking my sh*tty tracks probably.

I was working on Traxx, you know, updating it, adding support for wider resolutions. But my C++ skills absolutely suck and the last thing I want to see when im back home is more code :lol: so it's been very slow.


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