Search found 23 matches

by Thunder103093
Sun Sep 21, 2025 9:34 am
Forum: General Discussion
Topic: <no subject>
Replies: 14
Views: 108063

Re: <no subject>

Rhitosparsh wrote:Received an email notification for what seems like a spam DM and I had to pay a visit. I'm surprised my account still exists! Great to see the sites still up and running as well as all of you!
Yep, so nostalgic, same thing happened to me aswell
by Thunder103093
Tue Mar 30, 2021 10:12 pm
Forum: General Discussion
Topic: Problem with a model
Replies: 5
Views: 28699

Re: Problem with a model

I understand it is too big as in size. If the bin had too many faces the game would just lag or crash. you should try splitting the stadium model into smaller parts.

Huh, interesting. I was looking at other stadium models i have & my denver model for example has 1241 faces. while Sam Boyd Stadium ...
by Thunder103093
Mon Mar 22, 2021 6:31 pm
Forum: General Discussion
Topic: Problem with a model
Replies: 5
Views: 28699

Re: Problem with a model

The model is too big for the game to render properly. the way we always got around it in the past is to duplicate the faces and flip them inside out. I think merging the vertices helped as well but it's been so long since I made a stadium model. I also remember that method wasn't fool proof but it ...
by Thunder103093
Sun Mar 21, 2021 7:18 pm
Forum: General Discussion
Topic: Problem with a model
Replies: 5
Views: 28699

Re: Problem with a model

This also happens on my Custom Denver 2020 track where Broncos stadium disappears when getting closer
by Thunder103093
Sun Mar 21, 2021 7:08 pm
Forum: General Discussion
Topic: Problem with a model
Replies: 5
Views: 28699

Problem with a model

I'm trying to remake The MTWS 2015 Baltimore track & i found this model of M&T Bank Stadium to use. But for some reason when i drive closer to the model. it disippears & when i apply texture to it & make it gray on the outside, the models textures inside turn gray as i get closer to the stadium, how ...
by Thunder103093
Sun Sep 27, 2020 1:16 pm
Forum: General Discussion
Topic: Checkpoints not working
Replies: 3
Views: 20278

Re: Checkpoints not working

I was able to fix it, whoever made this track 1st left a box all the way outside the stadium marked as checkpoint :facepalm:
by Thunder103093
Wed Sep 23, 2020 10:08 pm
Forum: General Discussion
Topic: Checkpoints not working
Replies: 3
Views: 20278

Checkpoints not working

This is a very serious problem that i need to be fixed for my upcoming MTWS event, Some reasons Checkpoints aren't working & not giving me times like the normally would. When i cross the finish line, the race doesn't end & i've done everything i can think of, why is the checkpoint not working? i've ...
by Thunder103093
Wed Sep 02, 2020 7:20 pm
Forum: General Discussion
Topic: Models not showing up
Replies: 1
Views: 14730

Re: Models not showing up

I found out a solution, when i was working on MTWS 2018 Houston, the damaged Freestyle models that i got back didn't show up too, So i renamed them as something else & they did show up, so i did it with these RoR obstacles & it worked!
by Thunder103093
Wed Sep 02, 2020 11:50 am
Forum: General Discussion
Topic: Lag from high quality textures
Replies: 12
Views: 41203

Re: Lag from high quality textures

I find it so funny that my problem lead to a big thread on the textures on the update pack lmao
But i just finished my update of the MTWS 2018 Houston with making the textures being 64x64 & it seemed to work. So thanks for telling me this, but i got a question. If its really the reason why some of ...
by Thunder103093
Fri Aug 28, 2020 10:09 am
Forum: General Discussion
Topic: Models not showing up
Replies: 1
Views: 14730

Models not showing up

I got some obstacle models from RoR to try out for future tracks. I converted them over to obj onto BinEdit & gave them textures. But for some reason some of them won't show up ingame. they just aren't there as is i didn't add them or made them transparent. I did the same process back in 2013/14 ...
by Thunder103093
Mon Jul 13, 2020 10:15 pm
Forum: General Discussion
Topic: Lag from high quality textures
Replies: 12
Views: 41203

Re: Lag from high quality textures

sorry for the late reply, is that the reason? i used 256 since alot of the dirt textures i used over the years used that size, 64 was very rarely used. I'll remake them & see if that makes the difference
by Thunder103093
Mon Jul 06, 2020 11:53 am
Forum: General Discussion
Topic: Lag from high quality textures
Replies: 12
Views: 41203

Lag from high quality textures

I've noticed on some of my tracks that they lag when i have alot of "high quality" textures. or atleast i think that is the reason as i can't think of any other reason. Is there a way to confirm this? my tracks that lag are 2015 MTWS Championship, MTWS 2018 Houston & MTWS 2019 Las Vegas, i'm ...
by Thunder103093
Sat May 09, 2020 1:07 pm
Forum: General Discussion
Topic: BinEdit replacing Textures not working?
Replies: 2
Views: 13399

Re: BinEdit replacing Textures not working?

they are set & when i go to pick textures, they always go to my art folder, that is what i don't understand why its not accepting it. Also i've had a problem for years now too where the model flicker when i'm in solid mode & it makes looking for what face i'm selecting harder to fine
by Thunder103093
Fri May 08, 2020 7:49 pm
Forum: General Discussion
Topic: BinEdit replacing Textures not working?
Replies: 2
Views: 13399

BinEdit replacing Textures not working?

I've had this problem for several years where when i load a model, its missing textures & when i go to replace them, it doesn't seem to accept the new textures & keeps asking for replacements. Is this supposed to be the case? Is there a way to force it to accept the replacement textures i want?
by Thunder103093
Sat Jun 29, 2019 12:50 pm
Forum: General Discussion
Topic: Fixed Pokemon Trucks
Replies: 1
Views: 12039

Fixed Pokemon Trucks

I just reuploaded my Pokemon Trucks from 2012 & 2015, some buddies wanted to download them but they were "corrupted". I don't know how this would be possible as i check all trucks i upload before doing so & they were find. I redownloaded them, checked them & remade the pods & tested them before ...
by Thunder103093
Sun Jun 23, 2019 10:38 am
Forum: Track Talk
Topic: MTC World Finals 1
Replies: 1
Views: 40061

Re: MTC World Finals 1

hey! 10 years later exactly lol! yeah i didn't do that good of a job on the credits, it was my 1st track i ever posted, i've gotten much better ever since
by Thunder103093
Wed Jun 05, 2019 8:56 pm
Forum: General Discussion
Topic: Engine sounds
Replies: 1
Views: 12331

Engine sounds

is it possible to change the engine sounds? i always wanted to change them to the engine sounds from Monster Jam Maximum Destruction or atleast something better then the same thing for 21 years
by Thunder103093
Tue Mar 19, 2019 6:34 pm
Forum: Utility Talk
Topic: Another way to get .SIT files
Replies: 5
Views: 31410

Re: Another way to get .SIT files

he tried it & he said it worked so thats good! i need to try it myself & see if it'll work for me eventually so thanks for the help
by Thunder103093
Tue Mar 12, 2019 7:26 pm
Forum: Utility Talk
Topic: Another way to get .SIT files
Replies: 5
Views: 31410

Another way to get .SIT files

a buddy of mine is making his 1st track but he needs to get the .SIT files to edit the stadium he wants to use, But Tracked2 doesn't work for Windows 10 & that is the only way i know how to get it. is there another way to get the .SIT file that i don't know of or is it finally possible to make ...
by Thunder103093
Thu Feb 28, 2019 7:30 pm
Forum: General Discussion
Topic: MTWS 10th Anniversary truck fixes
Replies: 0
Views: 72084

MTWS 10th Anniversary truck fixes

I made an updated versions of some of my MTWS 10th Anniversary Trucks that had a possible conflict with the other 10th Anniversary trucks, i fixed them before uploading them, but when i was doing the upcoming MTWS event, the problem still happened & i refixed it. so i decided to reupload them just ...