Masters of Metal: Southern California by JackMProductions

Been on a bit of a hiatus from track making. Well, track FINISHING. I've got a lot of stuff in the works but haven't had the motivation to
finish any of them. This one I started working on about a month ago and have been chipping away at. I think it turned out pretty well, but 
I had to let it sit for a while before I really was able to look at it with proper perspective. It's freaking huge is all I can say. Not
an easy track to race on, with lots of twists and turns. Hopefully the lag will be low for you because there's a lot of detail and lots of models. 
I kind maxed everything out. I know SoCal doesn't really look like a junkyard, but it's fitting if you know what L.A. is like. Always wanted to make 
a Quid Pro Quo ripoff anyways. 

The track is fully functional with AI. That being said, they're as good as MTM2 AI gets. 

5 opponents recommended, but the track is big enough to support 7. That being said, it will lag badly if they aren't the stock MTM2 trucks.

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CREDITS (INCOMPLETE):

Vehicles/Ramps - Slickster, Diggerfan, Malibu350, unknown
Extras/Decor - Slickster, Yeastman, DaveTheSmasher, White, Malibu350, destroyerfan, DiggerFan
Textures - Slickster, Diggerfan, Yeastman, Malibu350, White

Malibu350 is pretty much the only reason this was possible. Can't give them enough credit for their hard work.
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Ready to see mom flush it all away...

-JackMProductions