Step by Step Guide

To use mod music in MTM2 tracks you must:
       - Extract the track pod.
       - Add a mod to the "music" folder.
       - Edit the .LVL file.
       - Rebuild the pod.



Extracting Pods

.POD extraction using PodTool:
  - Create a new folder to extract your pod into.
  - Start PodTool and open the pod you wish to extract.
  - Click "Extract All" and browse to the new folder.
  - Click "OK" and all files will be extracted into their proper sub-folders.

Download PodTool:
  - Sporadic's Homepage  or  0.5 beta version.zip



.POD extraction using WinPod:
  - Create a new folder to extract your pod into.
  - Start WinPod and open the pod you wish to extract.
  - Click the "Extract" button.
  - Select "extract all files" and "extract response file".
  - Browse to the new folder.
  - Click the big "extract" button to complete.
  - All files will be extracted and a response (.LST) file will be made.

Download WinPod:
  - winpod.zip  or  @ T-N-T  or  @ MTMG




Adding the .MOD

When you extract your track pod to a new folder you will find the following sub-folders which contain all of your track's files: "ART", "DATA", "FOG", "LEVELS", "MODELS", "UI" and "WORLD". If you've included a .wav in your track there will also be a "SOUND" folder containing the .wav file(s), if you had included a .wav soundtrack it should now be deleted to reduce the size of the new pod.

To use mod music you must create a "MUSIC" folder (if it doesn't already exist) and put your mod in it.

Note: If your mod filename has spaces, odd characters or is "long" it may be best to rename it before use, using the old "eight-dot-three" naming format. i.e change "superf@bulousmusi¢.mod" to "fabmusic.mod"


Editing the .LVL file

  - Extract or "un-pod" your track pod to a new folder, of course.
  - Load "trackname.lvl" (found in the "levels" sub-folder) into a text editor.
  - Change the number at the top to "3".
  - Insert the name of your mod file where you see an existing .mod or .wav file listed.
  - Save changes.

Old .LVL

0
wkexpo2k.txt
wkexpo2k.raw
wkexpo2k.clr
wkexpo2k.act
wkexpo2k.tex
zero.raw
wkexpo2k.pup
wkexpo2k.ani
wkexpo2k.tdf
cloudy2.raw
cloudy2.act
wkexpo2k.def
wkexpo2k.nav
farm.wav
wkexpo2k.fog
wkexpo2k.lte
-46333,-46333,0
32768
32000,-46333,0
64000
255
New .LVL

3
wkexpo2k.txt
wkexpo2k.raw
wkexpo2k.clr
wkexpo2k.act
wkexpo2k.tex
zero.raw
wkexpo2k.pup
wkexpo2k.ani
wkexpo2k.tdf
cloudy2.raw
cloudy2.act
wkexpo2k.def
wkexpo2k.nav
coolsong.mod
wkexpo2k.fog
wkexpo2k.lte
-46333,-46333,0
32768
32000,-46333,0
64000
255



Rebuild the Pod

Choose a utility:

PodTool
or
WinPod








Rebuilding with PodTool

Overview:
  - Extract your track pod.
  - Edit the .LVL file as instructed.
  - Add a "MUSIC" folder.
  - Put your chosen .MOD in the "music" folder.
  - Select the track folders and create the new pod.


.POD creation using PodTool:
  - Start PodTool and click the "New" button.
  - Browse to the track's main folder in the left pane.
  - Select the track's data folders in the middle pane.
  - Drag the track's data folders from the middle pane to the right pane.
  - When the file list has transferred click "OK".
  - Press the "Save" button.
  - Browse to the folder you wish to create the new pod in.
  - Type the name of the new pod, including the ".pod" extension.
  - Click "OK" to make your new pod.




Rebuilding with WinPod

Overview:
  - Extract your pod and create a "response" file (.LST).
  - Edit the .LVL file as instructed.
  - Add a "MUSIC" folder.
  - Put your chosen .MOD in the "music" folder.
  - Edit the .LST file to include the path to the .MOD.
  - If needed, remove any .WAV soundtrack reference from the .LST.
  - Load the updated .LST in WinPod and create the new pod.


.POD creation using WinPod:
  - Start WinPod and click the "Open" button.
  - Browse to the track's main folder.
  - Change the drop down menu to "response file (*.lst)".
  - When your response file (.lst) appears double-click it to load the files.
  - If errors are reported then fix your .lst file.
  - If no errors are reported then click the "Make" button.
  - Browse to the folder you wish to create the new pod in.
  - Type the name of the new pod, including the ".pod" extension, in the small box.
  - Include a pod comment in the large box at the bottom if you like.
  - Click the "Make" button to make your new pod.

Update the .LST: To re-create your track pod with WinPod you must update the .LST file to include the mod to be added to the pod. Edit the .LST file with a text editor, scroll to the bottom and add a line that looks like this: music\coolsong.mod

WinPod Note: If you use WinPod to extract files with long filenames they will be truncated to an "eight-dot-three" format, such as "farmro~1.bin", the other track files may then be unable to call for them and there will be problems when rebuilding the pod.

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